Prof. James F. O’Brien

 

Real-time fracture simulation in

Star Wars: The Force Unleashed

 

Professor of Computer Science

University of California at Berkeley


I am a professor in the Computer Science Division of the Department of Electrical Engineering and Computer Sciences at the University of California at Berkeley. I received my doctorate in Computer Science from the Georgia Institute of Technology.


I am generally interested in most areas of Computer Graphics and Animation. My primary area of research involves the physically based simulation of complex deformable and fluid systems to generate motion for use in computer animation.



Publications       Courses        Collaborators        Miscellaneous        F.A.Q.




The Berkeley Computer Graphics Group

 


Recent/upcoming talks and papers:

  1. ACM Transaction on Graphics (Presented at SIGGRAPH 20120)

  2. Updated Sparse Cholesky Factors for Corotational Elastodynamics

  3. F. Hecht, Y.J. Lee, J. Shewchuk, J. O'Brien

  4. IEEE Transactions on Information Forensics and Security

  5. Exposing Digital Forgeries in Ballistic Motion

  6. V. Conotter, J. O'Brien, H. Farid

  7. ACM Transaction on Graphics (Presented at SIGGRAPH 20120)

  8. Exposing Photo Manipulation with Inconsistent Reflections

  9. J. O'Brien and H. Farid

  10. Invited Lectures

  11. Perception, Measurement, and Simulation

  12. UT Austin

  13. Destruction Effects, Sparse Matrix Factorization, and Low-Light Vision

  14. Disney Animations Studios

  15. Rhythm and Hues Studios

  16. Computer Animation and Sparse Matrix Factorization

  17. Georgia Institute of Technology, GVU Center

  18. SCA 2011

  19. Keynote Talk: Thoughts on Physically Based Animation

  20. SIGGRAPH 2011

  21. Data-Driven Elastic Models for Cloth: Modeling and Measurement

  22. H. Wang, R. Ramamoorthi, and J. O'Brien

  23. Perceptually Based Tone Mapping for Low-Light Conditions

  24. A. Kirk and J. O'Brien

  25. RI Seminar at CMU and Talk at Columbia

  26. Sparse Matrix Factorization, Mesh Modification, and Real-Time FEM Simulation

 

Contact Information:

  1. EECS, Computer Science Division

  2. 527 Soda Hall, Mail Code 1776

  3. University of California at Berkeley

  4. Berkeley, California 94720-1776


  1. Office Phone: (510) 642-0865

  2. E-Mail:


Spring 2012 Office Hours:

  1. Mon/Wed 3:00 - 4:00 pm

Images from current and past research projects.

Images link to further information.


 
http://www.cs.berkeley.edu/b-cam/Papers/Parker-2009-RTD/

Fracture simulation engine used in the film Avatar