Prof. James F. O’Brien
Prof. James F. O’Brien
Real-time fracture simulation in
Star Wars: The Force Unleashed
Professor of Computer Science
University of California at Berkeley
I am a professor in the Computer Science Division of the Department of Electrical Engineering and Computer Sciences at the University of California at Berkeley. I received my doctorate in Computer Science from the Georgia Institute of Technology.
I am generally interested in most areas of Computer Graphics and Animation. My primary area of research involves the physically based simulation of complex deformable and fluid systems to generate motion for use in computer animation.
Recent/upcoming talks and papers:
•ACM Transaction on Graphics (Presented at SIGGRAPH 20120)
Updated Sparse Cholesky Factors for Corotational Elastodynamics
F. Hecht, Y.J. Lee, J. Shewchuk, J. O'Brien
•IEEE Transactions on Information Forensics and Security
V. Conotter, J. O'Brien, H. Farid
•ACM Transaction on Graphics (Presented at SIGGRAPH 20120)
J. O'Brien and H. Farid
•Invited Lectures
Perception, Measurement, and Simulation
UT Austin
Destruction Effects, Sparse Matrix Factorization, and Low-Light Vision
Disney Animations Studios
Rhythm and Hues Studios
Computer Animation and Sparse Matrix Factorization
Georgia Institute of Technology, GVU Center
•SCA 2011
•SIGGRAPH 2011
Data-Driven Elastic Models for Cloth: Modeling and Measurement
H. Wang, R. Ramamoorthi, and J. O'Brien
A. Kirk and J. O'Brien
•RI Seminar at CMU and Talk at Columbia
Sparse Matrix Factorization, Mesh Modification, and Real-Time FEM Simulation
Contact Information:
EECS, Computer Science Division
527 Soda Hall, Mail Code 1776
University of California at Berkeley
Berkeley, California 94720-1776
Office Phone: (510) 642-0865
E-Mail:
Spring 2012 Office Hours:
Mon/Wed 3:00 - 4:00 pm
Fracture simulation engine used in the film Avatar