
James Andrews
Graduate Student
Department of Electrical Engineering and Computer Science
Office: Hypothetically I have an office somewhere in Soda Hall
I am a third year graduate student working for Carlo
Séquin. I wrote a master's thesis for Avideh Zakhor last year. In
undergrad I was a computer science major at Carnegie
Mellon University.
Selected Publications
Academic:
- Matthew Carlberg, James Andrews, Peiran Gao and Avideh Zakhor. Fast
Surface Reconstruction and Segmentation with Ground-Based and Airborne
LIDAR Range Data, 3DPVT, 2008.
- Paul Reitsma, James Andrews and Nancy Pollard. Effect of
Character
Animacy and Preparatory Motion on Perceptual Magnitude of Errors in
Ballistic Motion, Eurographics, 2008.
- James Andrews, Michael Benisch, Alberto Sardinha, and Norman Sadeh.
Using
Information Gain to Analyze and Fine Tune the Performance of
Supply Chain Trading Agents, in "Lecture Notes on Business Information
Processing" (LNBIP), 2008. (Also appeared in AAAI Workshop on Trading Agent Design and Analysis (TADA), 2007)
- Michael Benisch, James Andrews and Norman Sadeh. Adaptive
Pricing for
Customers with Probabilistic Valuations, in "Agent-Mediated Electronic
Commerce: Designing Trading Agents and Mechanisms", Ed. by Maria Fasli, LNAI 4452, Springer Verlag, May 2007. (Also appeared in International Conference on Electronic Commerce (ICEC), 2006.)
- Michael Benisch, Alberto Sardinha, James Andrews and Norman Sadeh.
CMieux:
Adaptive Strategies for Supply Chain Management.
International Conference on Electronic Commerce (ICEC), 2006.
Games:
- James Andrews. Mr
Heart Loves You Very Much. Shown at the Gamma 256
event during the Montreal International Games Festival, Nov. 2007. (I also spoke about this game at the "Nuances of Design" panel at the 2008 Game Developers Conference in San Francisco.)
Fiction:
- James Andrews, 2008. Dystopia. Gargoyle Magazine.
- James Andrews, 2007. Chick Magnet. Fox Cry Review.
- James Andrews, 2007. Futureware 2.0. Whiskey Island Magazine.
- James Andrews, 2004. Surviving the Seventh. Pindeldyboz webzine.
- James Andrews, 2004. Fishing Humans. Whiskey Island Magazine.
- James Andrews, 2004. The Good Cultist. edifice WRECKED webzine.
Selected Non-publications
Animations:
- The
Manlauncher -- a (translated) poem by Henri Michaux which I read and
animated as a solo project using Flash.
- Eye
to Eye -- a short animation group project I did for a class at CMU.
I did the story and storyboard
for this one, as well as a good deal of animation, and a bit of modeling
(using Maya, primarily).
- Free
-- an earlier short animation group project I did at CMU. For this one I
mainly did peep decapitation scene (did the animation and made a custom
maya shader for it) and the bird's shocked reaction. (Again, done with
Maya)