Connected Components Algorithm Code

Download the code as a single gzipped file or as the following individual files:

includes this list and explanations of command-line arguments


header file containing graph node structures
routines for generating a random graph; the graph types include 2D and 3D lattices (with missing edges) and a tertiary graph where every vertex has an average of 3 random neighbors
routines for local DFS/BFS
version of used for getting performance measurements for the Supercomputing '95 paper; had a minor bug in the sequential code which made sequential execution times include some work necessary only for the parallel algorithm, thereby increasing speedups by about 2-3%
the global portion of the hybrid algorithm

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