Electrical Engineering
      and Computer Sciences

Electrical Engineering and Computer Sciences

COLLEGE OF ENGINEERING

UC Berkeley

Tutorial: Building Ptolemy II Models Graphically

Edward A. Lee and Stephen Neuendorffer

EECS Department
University of California, Berkeley
Technical Report No. UCB/EECS-2007-129
October 31, 2007

http://www.eecs.berkeley.edu/Pubs/TechRpts/2007/EECS-2007-129.pdf

This tutorial document explains how to build Ptolemy II models using Vergil, the Ptolemy II graphical environment. Graphical entry of models is only one of several possible entry mechanisms available in Ptolemy II. For example, you can define models in Java or in XML, or (somewhat more experimentally) in the actor language Cal. Moreover, only some of the available models of computation are described here. A major emphasis of Ptolemy II is to provide a framework for experimentation with design techniques, so the specific modeling and design tools described here should be viewed as representative of our efforts, not as comprehensive. Please see the Ptolemy II documentation for a more complete picture.


BibTeX citation:

@techreport{Lee:EECS-2007-129,
    Author = {Lee, Edward A. and Neuendorffer, Stephen},
    Title = {Tutorial: Building Ptolemy II Models Graphically},
    Institution = {EECS Department, University of California, Berkeley},
    Year = {2007},
    Month = {Oct},
    URL = {http://www.eecs.berkeley.edu/Pubs/TechRpts/2007/EECS-2007-129.html},
    Number = {UCB/EECS-2007-129},
    Abstract = {This tutorial document explains how to build Ptolemy II models using Vergil, the Ptolemy II graphical environment. Graphical entry of models is only one of several possible entry mechanisms available in Ptolemy II. For example, you can define models in Java or in XML, or (somewhat more experimentally) in the actor language Cal. Moreover, only some of the available models of computation are described here. A major emphasis of Ptolemy II is to provide a framework for experimentation with design techniques, so the specific modeling and design tools described here should be viewed as representative of our efforts, not as comprehensive. Please see the Ptolemy II documentation for a more complete picture.}
}

EndNote citation:

%0 Report
%A Lee, Edward A.
%A Neuendorffer, Stephen
%T Tutorial: Building Ptolemy II Models Graphically
%I EECS Department, University of California, Berkeley
%D 2007
%8 October 31
%@ UCB/EECS-2007-129
%U http://www.eecs.berkeley.edu/Pubs/TechRpts/2007/EECS-2007-129.html
%F Lee:EECS-2007-129