Electrical Engineering
      and Computer Sciences

Electrical Engineering and Computer Sciences

COLLEGE OF ENGINEERING

UC Berkeley

Combining Cues: Shape from Shading and Texture

Ryan White and David Forsyth

EECS Department
University of California, Berkeley
Technical Report No. UCB/EECS-2005-14
November 17, 2005

http://www.eecs.berkeley.edu/Pubs/TechRpts/2005/EECS-2005-14.pdf

We demonstrate a method for reconstructing the shape of a deformed surface from a single view. After decomposing an image into irradiance and albedo components, we combine normal cues from shading and texture to produce a field of unambiguous normals. Using these normals, we reconstruct the 3D geometry. Our method works in two regimes: either requiring the frontal appearance of the texture or building it automatically from a series of images of the deforming texture. We can recover geometry with errors below four percent of object size on arbitrary textures, and estimate specific geometric parameters using a custom texture even more accurately.


BibTeX citation:

@techreport{White:EECS-2005-14,
    Author = {White, Ryan and Forsyth, David},
    Title = {Combining Cues: Shape from Shading and Texture},
    Institution = {EECS Department, University of California, Berkeley},
    Year = {2005},
    Month = {Nov},
    URL = {http://www.eecs.berkeley.edu/Pubs/TechRpts/2005/EECS-2005-14.html},
    Number = {UCB/EECS-2005-14},
    Abstract = {We demonstrate a method for reconstructing the shape of a deformed surface from a single view.  After decomposing an image into irradiance and albedo components, we combine normal cues from shading and texture to produce a field of unambiguous normals.  Using these normals, we reconstruct the 3D geometry.  Our method works in two regimes: either requiring the frontal appearance of the texture or building it automatically from a series of images of the deforming texture.  We can recover geometry with errors below four percent of object size on arbitrary textures, and estimate specific geometric parameters using a custom texture even more accurately.}
}

EndNote citation:

%0 Report
%A White, Ryan
%A Forsyth, David
%T Combining Cues: Shape from Shading and Texture
%I EECS Department, University of California, Berkeley
%D 2005
%8 November 17
%@ UCB/EECS-2005-14
%U http://www.eecs.berkeley.edu/Pubs/TechRpts/2005/EECS-2005-14.html
%F White:EECS-2005-14