Interaction-based Rendering Optimization in Sketch-based User Interfaces
Yang Li and James A. Landay
EECS Department
University of California, Berkeley
Technical Report No. UCB/CSD-03-1248
June 2003
http://www.eecs.berkeley.edu/Pubs/TechRpts/2003/CSD-03-1248.pdf
We describe two mechanisms, rendering task scheduling and the render cache, used to optimize graphics rendering in a scenegraph to provide continuous visual feedback and high interactivity in large-scale sketch-based user interfaces. We have implemented these mechanisms in SATIN, a toolkit to support development of sketch-based user interfaces. Our experiments with DENIM, an early-stage web site design tool built with SATIN, show that our changes significantly improve performance.
BibTeX citation:
@techreport{Li:CSD-03-1248,
Author = {Li, Yang and Landay, James A.},
Title = {Interaction-based Rendering Optimization in Sketch-based User Interfaces},
Institution = {EECS Department, University of California, Berkeley},
Year = {2003},
Month = {Jun},
URL = {http://www.eecs.berkeley.edu/Pubs/TechRpts/2003/5781.html},
Number = {UCB/CSD-03-1248}
}
EndNote citation:
%0 Report %A Li, Yang %A Landay, James A. %T Interaction-based Rendering Optimization in Sketch-based User Interfaces %I EECS Department, University of California, Berkeley %D 2003 %@ UCB/CSD-03-1248 %U http://www.eecs.berkeley.edu/Pubs/TechRpts/2003/5781.html %F Li:CSD-03-1248
